hitman reviews [home]

'Hitman: Codename 47' nominated for BAFTA award in the category, best pc game 2001.

Magazines

hitman cover "There's nothing more exciting than the realistic sound of bullets zipping past your bald head."

"It's an aural feast reminiscent of a surround sound screening of Saving Private Ryan's opening half-hour."
    - PC Gameplay, #07 December 2000

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" [...] lydeffekterne Ė særligt våbenlydene Ė er helt fremragende."
    - PC Player, 12/2000

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"Et ualmindelig vellykket og udfordrende spil, hvor grafik, lyd og gameplay kommer meget tæt på det perfekte."

"Glimrende brug af lydeffekter, især når kuglerne pifter forbi."
    - incite PC Games, Januar/2001

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Online

"The sound effects of gunfire and ricocheting bullets whizzing past your ear are superb."
    - GamePower

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speedboat exit "If not for the graphics and great gameplay, the best part of this game would be the sound. It supports all 3D sound APIs, and the environmental effects are stunning. Dozens of times I heard something from my rear speakers, and turned around expecting to see one of my friends behind me. The music is also good, changing pace appropriately when the mission gets hot. Sound has come a long way over the last few years, and Hitman is the perfect showcase for how it should be done."

"Each gun also has its own sound samples, and you can easily tell the difference between, say, an MP5 and an AK47."

" [...] immersive sound."
    - PC Gameworld

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"The sound is just as exceptional with bullets making different sounds as they ricochet off different objects."
    - Guru 3D

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boris "In the sound department, Hitman offers outstanding EAX sound support, and everything from footsteps to wildlife and gunfire rings out all from the proper direction, completely drawing you into the game audibly. Visually and audibly itís a fantastic game."

" [...] because not only does it look and sound outstanding, itís just fun sneaking around and figuring out ways to off people."
    - Gamers Depot, 19 Dec 2000

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"When you do let off a nice volley of bullets they leave the gun with a satisfying bang and enter your victim with an even more sweet fleshy thunk. I have to say that I haven't seen many drive by shootings, restaurant assassinations or the like, but the sound of the cap entering flesh is incredibly realistic. It's so nice that you end up shooting people on the ground just for the sound effect. Or perhaps that's just me..."
    - Spank!, 14 Dec 2000

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" [...] you'll also be extremely pleased with the detailed sound effects and moody music, which amplify the decor."
    - Happy Puppy

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car explosion "Audio effects are well produced in Hitman [...] Explosions are done in Hollywood quality, as are the gurgling sounds of death your enemies make as they are being strangled or slit from ear to ear."
    - The Adrenaline Vault, 22 Dec 2000

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"The graphics - fabulous - as is the sound."
    - PC Arena

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"The sound is the last high point of the game, it is very good in that it helps to immerse you into the game like good sound should. Foot steps can be heard even if you are looking the other way, gun shots are life like and sound actual, and the sound made my the guy youíre choking is classic."
    - Gamers Uplink

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"And let me tell you, Hitman is a game that I could watch for hours on end. The looks, the play, the sound - everything about this game makes me want to just kick back in a poof chair and observe."

the drug lord "Random sounds like footsteps, gunfire and explosions all sound great. This game didn't skimp on something so critical. A game where sneaking about means life and death practically makes good sound effects an absolute necessity."
    - FiringSquad, 11 Dec 2000

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"Sephiroth: [...] I think the sound, in general, was done tremendously well. The doors closing on a car, the crackle of a light bulb, the sound of a vase breaking, are all impressive. But i think i liked the sound of the guns the best. When you use a different gun, you REALLY know you are using a different gun. There is a huge difference between a desert eagle gun and beretta 92 or an AMT 1911 Hardballer...

Tristinian: Absolutely [...]"
    - Head 2 Head, 7 Dec 2000

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"As I mentioned before, the visuals sound effects and gameplay concepts are great [...]"
    - ActionTrip, 7 Dec 2000

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meet your brother "The sound is almost as good as the graphics. The dark and brooding ambient score suits the grim mood of the game well. Weapons sounds are loud and vivid. Shell casings clink as they hit the ground, and rounds plink off metal. Doors, elevators, and other environmental sounds are also clear and realistic."
    - GameSpot, 28 nov 2000

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"The sounds in this game are great as well. The guns sound very realistic, and even the screams and in-game voices are well done."
    - Video Gamer Guy, 29 Nov 2000

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"Även ljud och musik är mycket bra och bidrar stämningsfullt till spelets atmosfär. Här finns inget att klaga på!"
    - allamedia, 27 Nov 2000

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"Lyden fungerer rigtig godt, og specielt våbnene lyder tungt og maskulint i modsætning til i mange andre spil."
    - Politiken.dk, 6 Dec 2000

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